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Join the team at Tantalus
We offer a work environment unparalleled in Australia, complete with a studio full of highly talented highly trained professionals who share your passion for making world beating games.

Tantalus Media is an equal opportunity employer and offers a friendly, welcoming environment, where you'll be able to make a meaningful creative contribution to a talented and experienced team.

Applications for open positions can be emailed to with the appropriate job as the subject header.

If applying for an open position by post please clearly label any documents or discs with your name and contact details.


Latest Positions

Freelance Front End Developer

This role is short-term and starts as soon as possible.

Reporting to the Producer, the role will require the successful applicant to:

  • Design and implement User Interface layouts in accordance with design requirements.
  • Work semi-autonomously with the development team to ensure issues are efficiently addressed.
  • Regress resolved issues.

  • Skills required include:

  • Experience developing and working on front-end, digital design and UI projects
  • Proficient with Adobe Creative Suite software. Primarily Flash, Photoshop & Illustrator
  • ActionScript 2 skills essential
  • Must have an understanding of mobile app production
  • You will have a good understanding of graphic design

  • This is a contract position and hourly salary would be determined by the candidates depth of experience.

    Must be eligible to work in Australia (we cannot sponsor working visas).

    Please email with your CV attached, and include the words 'Front End Aug 2017' in the subject line of your email.

    Engine Programmers.

    General Duties:

    • Work closely with producers, game designers and artists to implement a next-generation game
    • Implementing, optimizing and maintaining core game engine systems
    • Modify, enhance and maintain asset pipelines and tools
    • Staying up-to-date with new technologies and architectures
    • Follow Tantalus' standards and best practices
    • Assist and mentor other programmers in your areas of expertise

    Skills, Abilities and Qualifications:

    • Good familiarity with game engine architectures
    • Excellent C++ programming skills
    • Familiarity with large-scale C++ project development
    • Good grasp of and experience writing in assembler dialects (e.g. MIPS, PowerPC, X86)
    • Experience writing in shader languages (e.g. GLSL, HLSL)
    • Writes clear, robust, maintainable code
    • Excellent problem solving skills
    • Demonstrated ability to create and deliver to deadlines
    • Naturally works as part of a team
    • Excellent written and verbal communication skills
    • Good interpersonal skills
    • A genuine enthusiasm and passion for the games industry


    • Xbox One and/or PS4 development experience
    • 3 years' games software development experience
    • Experience with code optimization and profiling tools (i.e. VTune, PIX)
    • C# and/or a scripting language (e.g. Python)
    • Experience interfacing with 3D art applications (e.g. Maya)
    • A degree in a course such as Computer Science, Computer Engineering, or Mathematics preferred. Self taught applicants must be able to demonstrate a high level of competency with game related demo code

    Must be eligible to work in Australia (we cannot sponsor working visas).

    Please email with your CV and cover letter attached, and include the words 'Engine Jun 2017' in the subject line of your email.

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